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LEAGUES BYLAWS

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ULTIMATE FANTASY FOOTBALL CHAMPIONSHIP RULES MANUAL

(As Adopted for the 2021 Season)

 

 

General Information

 

The Ultimate Fantasy Football Championship (UFFC) is a fantasy football contest that challenges the same twelve participants to compete against one another across twelve different leagues, each with its own rules and format. The UFFC uses a pool of leagues that offer participants different challenges and scoring systems to test participants' overall fantasy football knowledge. Each year participants will compete against each other earning points based on their finish in each league, creating an overall leaderboard that will be used to determine the Ultimate Fantasy Football Champion!

This document constitutes an agreement among the UFFC members, each of which shall be entitled to the benefits and shall be bound by all terms and conditions set forth by this document. While a website has been created to help facilitate informing participants of competition rules, this document shall act as a full rule set. In instances where the website and this document differ, this document shall be the primary rule set; however, all specific dates will be posted on the website’s “SCHEDULE” page.

 

Position Abbreviations

 

“QB” – Quarterback

“RB” – Running Back

“WR” – Wide Receiver

“TE” – Tight End

“DST” – Team Defense/Special Teams

“DL” – Defensive Line (Includes both DE & DT)

“LB” – Linebacker

“DB” – Defensive Back (Includes both CB & S)

 

All player positions will be dictated by the operating platform for each league. The Commissioner will not make alterations to a player’s position designation.

 

Computation of Time

 

The term “week” shall have either the meaning assigned to it in common usage (e.g., from 7 AM Monday to 7 AM the following Monday), or, in the context of a head-to-head competition, a “week” shall refer to the period of time comprising the head-to-head contest between two opponents, regardless of the number of actual days within that time period.

 

Unless stated otherwise, “days” in every case shall include all weekends and holidays.

 

All times of day shall be considered to be in the Mountain Standard Time Zone.

 

The Commissioner

 

For better or worse, the backbone of any long-term league is the commitment of its players. As the Commissioners it is up to us to do what is best for the league and act in a way that is deemed to be necessary in the best interest of the competition. Whenever a ruling must be made it will be done with consideration into the intent and spirit of the rules, the fairness to the participants, and the integrity of the UFFC. All decisions will be final and cannot be contested. The Commissioners are not responsible for any problem or technical malfunction which impedes or interferes with the transmission or receipt of any team action, including but not limited to free agency and starting lineups. It is strongly recommended that participants double check their technology prior to drafts as well as their teams and transactions during the season. No interventions will be made to alter a transaction after it has been completed unless the Commissioner is immediately notified of the error (time stamps will be compared).

 

The functions of the Commissioner include:

  1. To serve as the Chief Administrator, Dispute Mediator, and Financial Officer for all leagues.

  2. To act with consideration into the intent and spirit of the rules, the fairness to participating members, and the integrity of the UFFC.

  3. To coordinate league events and complete any required administrative tasks relating to the general operation of the UFFC during all periods of time.

  4. To investigate, either upon complaint or upon their own initiative, any act, alleged or suspected not to be in the best interest of the competition.

    1. The Commissioner has the authority to invite participants to respond to requests and upon refusal or failure to comply, to impose such penalties as noted below.

  5. To determine what preventative, remedial, and/or punitive actions are appropriate.

  6. To record all amendments to the UFFC immediately upon their instatement and inform all participants of any changes. A full history of all amendments to this document can be found in Appendix A “Amendment History”.

  7. Actively work to fill all league vacancies.

 

In the case of conduct determined by the Commissioner not to be in the best interest of the UFFC, actions may be taken against participants that may include any of the following:

  1. A formal warning.

  2. A reprimand.

  3. A reversal, amendment to, or denial of a transaction.

  4. Suspension or banning of a participant from the UFFC or from future competitions.

  5. Forfeit of potential winnings.

  6. Loss of future draft picks.

  7. Such other actions as deemed appropriate by the Commissioner.

 

Decisions of the Commissioner that include penalties must be provided with formal notice via Sleeper. All participants are solely responsible for routinely checking the sleeper app and responding to DM’s from the commissioners. All decisions by the Commissioner will be considered final and cannot be contested.

 

Any rule changes will not be made during an active season unless deemed necessary due to Commissioner error or other significant event that will impact the league integrity. Managers will be notified of any upcoming rules changes prior to the entry fee due date; however, changes to scoring, starting lineup, and/or roster size are unlikely to happen.

 

Inactive Members

 

In the event that a participant decides to leave the league, or is removed for whatever reason, they will be classified as an "Inactive Member". While a participant's entry fees may be refunded, at the Commissioner's discretion, due to proper notification given to the Commissioner at least a week (7 days) prior to the start-up draft date, Inactive Members will usually be subject to the forfeiture of all entry fees. The Commissioner may assign an Inactive Member designation to a participant despite a buy-in having been paid as dues will be necessary to ensure that members who are actively participating are not negatively impacted.

 

Reasons why a participant may be assigned an inactive designation include, but are not limited to:

  1. Failure to actively participate in a draft without proper steps being taken for auto-drafting.

  2. Failure to submit a starting roster in two consecutive weeks.

  3. Failure to submit a starting roster three times during a season.

  4. Failure to meet set deadlines.

  5. Failure to respond to attempts by the Commissioner to contact the individual.

  6. Failure to abide by the rules set forth in this document.

  7. Abuse of the waiver system.

  8. Causing issues within the UFFC in which other players feel seriously threatened or dissuaded from continuing due to a participant's actions. *

  9. Colluding with other owners in order to sabotage another owner through actions such as unfair trades or playing unreasonable starting lineups. *

  10. Dismissal requests made by all other participants in the UFFC. *

* All such instances will be subject to Commissioner review.

 

All efforts will be made to address any vacancies before the league's Rookie Draft in order to ensure that all league activities can commence as scheduled, and to help ensure no further franchise abandonment. If league vacancies impact the standard schedule the Commissioner will provide participants with ample notice as to any required schedule changes.

 

Although in-season abandonment is rare, the Commissioners will do their best to replace the owner within a week's time. In the instance that a replacement cannot be found immediately the Commissioner will not be allowed to complete team management processes for the abandoned team.

 

New owners can participate in all aspects of the UFFC and will be able to make any necessary decision regarding roster adjustments; however, a new owner will be unable to make any roster moves until the entry fee has been paid. In the instance where a spot in the UFFC is vacated after players are selected for the Keeper league, the new participant will be given the option to either use the previous participant's designated keepers or submit their own keeper designations from the full roster.

 

Managers

 

All individuals who participate in the UFFC will be subject to the following rules:

  1. Participants may not control more than one team.

  2. Co-Managers are allowed; however, the Commissioner will not get involved in Co-Manager disputes.

    1. While co-management of teams is allowed, co-ownership is not permitted for league buy-in or payouts.

  3. Managers may not give or sell their team to another person.

    1. If a participant decides to not return to the league their spot will be filled by the Commissioner and not the departing individual.

  4. Managers must adhere to all rules of the league as set forth in this document.

    1. If it should occur that the rules listed on the UFFC website differ from those set forth in this document, then this document will be considered as the primary rule set.

 

Managers may withdraw from the UFFC at any time between the commencement of the off-season and the following entry fee due date or before the start-up draft when at least a week's notice (7 days) is given to the Commissioner through formal notice, without financial penalty. Any participant withdrawing from the UFFC after the given periods of time will forfeit any and all buy-in funds as discussed in the Refunds section of this document.

 

League Settings

 

As the UFFC does not use a singular league type, a number of rules settings have been generalized in order to provide an ease of understanding. These general rules will be referred to as “standard” and all leagues will be subject to the rules as stated herein but may modify them slightly depending on each individual league.

Standard Draft Format

 

While specifics relating to drafting will be provided in later sections, all drafts will be subject to the following set of standard rules:

  • Draft order will be assigned using a derby format. The order of derby selection will be created randomly.

    • NOTE: A player can not draft from the same draft spot in multiple leagues.

  • Drafting will proceed in a snake-style where picks 1-12 are made followed by 12-1, then 1-12, 12-1, and so on until all rounds are completed.

 

Standard Playoff Set-up

 

Individual leagues that use a playoff to determine standings will be subject to the following set of standard rules:

  • The regular season will take place from Weeks 1 through 14 of the NFL regular season.

  • Playoffs will begin on Week 15 of the NFL regular season and will last three weeks and therefore the bracket shall have three rounds with each round being 1 week in length.

  • Six teams will qualify for league playoffs based on the following criteria:

    • The top 6 teams based on W/L record will advance to the playoffs.

      • Tiebreak will be a season long point scored total.

    • The two teams with the best overall record will be granted a bye in the first round of the playoff bracket.

  • In Week 15 the #3 seeded team will play the #6 seeded team while the #4 seeded team will play the #5 seeded team.

  • In Week 16 the #1 seeded team will face the winner of the #4 and #5 seeded game while the #2 seeded team will face the winner of the #3 and #6 seeded game.

  • The winners in Week 16 will face each other for the league championship in Week 17 while the losers will play for 3rd place.

 

Non-playoff teams

 

Individual leagues that use a playoff to determine standings will be subject to the following set of rules:

  • Seeds 7-12 will be determined by regular season win/loss record

  • Ties will be broken by the person with the higher season long points for total

 

Standard Scoring

 

The standard set of scoring rules has been divided into four categories: offensive, team defense/special teams, and individual defensive players (IDP). Unless explicitly stated in the individual league rules, the standard scoring rules listed in this section will be used and all scoring will be done using two decimal places.

 

Standard Offensive Scoring

 

  • Passing categories: Passing Yards (0.04) / Passing TDs (6) / Interceptions Thrown (-3) / Passing 2pt Conversion (2)

  • Rushing categories: Rushing Yards (0.10) / Rushing TDs (6) / Rushing 2pt Conversions (2)

  • Receiving categories: Receiving Yards (0.10) / Receiving TDs (6) / Receiving 2pt Conversions (2) / RB-WR Receptions (1) / TE Receptions (2)

  • Miscellaneous: Fumble Lost (-3)

 

Standard D/ST Scoring

 

  • Points Allowed categories: Shutout (10) / 1-6 Points (7) / 7-13 Points (4) / 14-20 Points (1) / 21-27 Points (0) / 28-34 Points (-1) / 35+ Points (-4)

  • Yardage Allowed categories: 0-99 Yards (7) / 100-199 Yards (4) / 200-299 Yards (1) / 300-399 Yards (0) / 400-499 Yards (-1) / 500+ Yards (-4)

  • Team Kick/Punt Return categories: Kickoff Return Yards (0.30) / Punt Return Yards (0.30)

  • Miscellaneous: Sack (1) / Interception (2) / Fumble Recovery (2) / All D/ST TDs (6) / Safety (2) / Blocked Kick (2)

 

Standard IDP Scoring (IDP123)

 

  • 1 point plays: Assisted tackle, QB hit

  • 2 point plays: solo tackle, tackle for loss

  • 3 point plays: pass defended, forced fumble, fumble recovery, safety, blocked kicks

  • 6 point plays: sack, interception, defensive TD

 

All points shall be calculated using the internal systems of the designated operating website using the given scoring categories. The Commissioner shall not be responsible for any reversal of a head-to-head match based on posted stat corrections. Additionally, the Commissioner shall not be responsible for any errors made in calculation by the operating website unless it is found to be the result of an error in how scoring categories were originally entered when setting up the league. If it should occur that an error in settings is found during the fantasy regular season it will be immediately corrected by the Commissioner. Errors that go unnoticed into the fantasy playoff period will be left as set.  Settings errors may change the outcome of a given game during the regular season but will still be addressed by the Commissioner in order to maintain the league in which the error is found in order to maintain league integrity.

League Primers

 

Each season participants will compete across 10 different leagues each with their own unique rules. All of the leagues will be hosted on the Sleeper app. Two of these leagues will be long term leagues that allow managers to retain players from one year to the next. The other eight are completely redraft leagues with no long term implications. While the UFFC will consist of the 10 league formats listed in this document, the commissioners may decide to add different draft formats and create a rotation of league formats for future years. NOTE: Managers that decide not to return to the UFFC are not allowed to keep their dynasty and keeper teams.

 

Long-Term Tier

  1. Keeper

  2. Dynasty

 

Redraft Tier

  1. Terminator

  2. Guillotine

  3. Mega-Flex Best Ball

  4. TD Only

  5. Auction

  6. Deuces Wild Best Ball

  7. Deep w IDP

  8. Thievery

  9. Vampire

  10. Stack Attack

 

 

Keeper Rules

 

A Keeper League is one where Managers will maintain some of their players from one season to the next. The Keeper League will be subject to the following rules:

 

  1. Pre-Season Actions

Managers will designate 3 players to keep from their previous year’s roster.

  1. Kept players will occupy a draft pick that is one round higher from where they were previously drafted.

  2.  

First round picks cannot be kept since they cannot go to an earlier round.

 

  1. *Players who are in an IR spot at the end of the season may be designated as keepers.

 

 

 

  1. Drafting

 

  1. The draft will be conducted as a live, online snake draft with 16 rounds in the initial year.

  2. In subsequent years the draft will be linear, and the draft order will be determined from the previous year’s standings as follows:

 

 

  1. League Champion: 12th

  2. Runner-up: 11th

  3. Winner of 3rd place game: 10th

  4. Other 3 playoff teams in reverse regular season standings: 7-9

  5. Non playoff teams in reverse regular season standings:  1-6

  6.  

  1. Roster Composition

 

  1. Weekly Starters: 1 QB, 2 RB, 3 WR, 1 TE, 1 Flex (RB/WR/TE), 1 DST

  2. Bench Positions: 7

  3. IR Roster Spot(s): 2

    1. Used for IR and Out designations only as assigned by the league’s operating platform.

    2.  

  1. Scoring

 

  1. Standard Offensive Scoring

  2. Standard D/ST Scoring

 

  1. Transactions

 

  1. Waivers

    1. Each team will have a FAAB budget of $100 for the season, ties in FAAB bids will be broken by waiver priority

    2. Waiver priority will be determined using a weekly rolling list based on the reverse order of standings.

    3. Dropped players will be subject to a two-day waiver period.

    4. All free agents will be subject to weekly waivers.

      1. Weekly waiver lock for all players occurs as of kickoff of their games.

      2. Waiver processing will take place at the end of day on Wednesday.

      3. After waiver processing the remaining free agents will be available on a first come, first serve basis.

  2. Trades

    1. Players are allowed to trade draft picks for the following season only. If future picks are traded the manager must pay for the keeper league entry fee for the following year (1/10 of total buy-in)

    2. Trade deadline will be posted in Sleeper

    3.  

  1. League Schedule

 

  1. This league uses the standard playoff format.

Dynasty Rules

 

A Dynasty League is one where Managers will maintain all of their players from one season to the next. The Dynasty League will be subject to the following rules:

 

  • Drafting

 

  1. The draft will be conducted as an online draft with 30 rounds in the initial year.

    1. Managers will be able to draft from the full NFL player pool including rookies.

  2. After the initial year a Rookie Draft will be conducted as an email draft with 4 rounds.

    1. The rookie draft will be linear and the draft order will be determined from the previous year’s standings as follows:

      1. League Champion: 12th

      2. Runner-up: 11th

      3. Winner of 3rd place game: 10th

      4. Other 3 playoff teams in reverse regular season standings: 7-9

      5. Non-playoff teams in reverse regular season standings:  1-6

  3. If there are multiple orphaned teams then a Dispersal Draft will take place as an email draft with 30 rounds.

    1. Full Dispersal Draft rules are described in the Drafting section.

    2.  

  • Roster Composition

 

  1. Weekly Starters: 1 QB, 2 RB, 3 WR, 1 TE, 3 Flex (RB/WR/TE), 1 superflex (QB/RB/WR/TE)

  2. Bench Positions: 15

  3. Taxi Squad: 4 (players with 0, 1 or 2 years of experience as defined by sleeper)

  4. IR Roster Spot(s): 5

    1. Used for IR and Out designations only as assigned by the league’s operating platform.

    2.  

  • Scoring

 

Standard Offensive Scoring

 

  • Transactions

 

  1. Waivers

    1. In-Season Waivers:

    2.  

      1. Waiver priority will be determined using a blind bidding system that processes as of end of day Wednesday.

      2. Each team will have an in-season FAAB budget of $100

      3. Bids have a $0 minimum.

      4. Dropped players will be subject to a two-day waiver period.

      5. All free agents will be subject to weekly waivers.

 

 

Offseason waivers:

  1.  

    1. Waivers will be locked from the end of the season until after the league's rookie draft

    2. Waivers will run daily following the rookie draft

    3. Each team will have an off season FAAB budget of $100

    4. Bids will have a $0 minimum

 

  1. Trades

 

  1. Trading is available year-round (except during the fantasy playoffs)

  2. Draft pick trading is allowed.

  3.  

Managers trading a 1st round or 2nd round rookie draft pick will be required to pre-pay for the dynasty league buyin (1/10 of total buy-in) that year.

 

  1. Trading of free agent budget is allowed.

  2. Trade deadline will be defined in sleeper.

  3.  

  • League Schedule

 

  1. This league uses the standard playoff format.

Terminator Rules

 

The Terminator League requires Managers to cut a player from their roster each week. Rosters will start at 26 and reduce by one each week until week 17 when a manager will be left with only 10 players.

 

  1. Drafting

 

The draft will be conducted as an online draft with 26 rounds.

 

  1. Roster Composition

 

  1. Weekly Starters: 1 QB, 2 RB, 2 WR, 1 TE, 3 Flex (RB/WR/TE), 1 Superflex (QB/RB/WR/TE)

  2. Bench Positions: 16

  3. IR Roster Spot(s): 0

 

  1. Scoring

 

Standard Offensive Scoring

 

  1. Transactions

 

  1. Weekly Player Cuts

 

  1. The first player cut is done after Week 1 reducing the team size to 25, Week 2 reduces the roster size to 24, Week 3 to 23, and so on until there are 10 players left at Week 17.

  2. If a player is not cut before the weekly games start then the Manager will automatically lose their matchup with a point scored total of zero

  3.  

  4. Waivers will run at the end of the day on Wednesday and each manager will have a FAAB budget of $100 for the season.

 

  1. League Schedule

 

There are no playoffs in this league format.

 

  1. Standings will be determined by win-loss record

  2. Ties in season ending standings will be broken by the most season long points scored

 

Guillotine Rules

 

In the Guillotine League the lowest scoring team each scoring period is eliminated until only one is left. The players on an eliminated team enter free agency and can be added by remaining teams via waivers. The Guillotine League will be subject to the following rules:

 

  1. Drafting

 

The draft will be conducted as a live, online draft with 15 rounds.

 

  1. Roster Composition

 

  1. Weekly Starters: 1 QB, 2 RB, 2 WR, 1 TE, 1 Flex (RB/WR/TE), 1 Superflex (QB/RB/WR/TE), 1 DST

  2. Bench Positions: 6

  3. IR Roster Spot(s): 0

 

  1. Scoring

 

  1. Standard Offensive Scoring

  2. Standard D/ST Scoring

 

  1. Transactions

 

  1. Waivers

    1. Waiver priority will be determined using a blind bidding system that processes as of end of day Wednesday.

      1. Each team will have a $100 budget.

      2. Bids have a $0 minimum.

    2. Dropped players will be subject to a two-day waiver period.

    3. All free agents will be subject to weekly waivers.

  2. Trades

    1. Trade deadline will be defined in the Sleeper app.

 

 

  1. League Schedule

 

  1. There are no playoffs in this league format.

 

  1. The lowest scoring team each period is eliminated until only one is left.

    1.  Week 1 - Lowest scoring team eliminated - 11 teams remain

    2. Week 2 - Lowest scoring team eliminated - 10 teams remain

    3. Week 3 - Lowest Scoring team eliminated - 9 teams remain

    4. Week 4 - Lowest scoring team eliminated - 8 teams remain

    5. Week 5 - Lowest scoring team eliminated - 7 teams remain

    6. Weeks 6 & 7 - Lowest scoring team (combined two week score) eliminated - 6 teams remain

    7. Weeks 8 & 9 - Lowest scoring team (combined two week score) eliminated - 5 teams remain

    8. Weeks 10 & 11 - Lowest scoring team (combined two week score) eliminated - 4 teams remain

    9. Weeks 12 & 13 - Lowest scoring team (combined two week score) eliminated - 3 teams remain

    10. Weeks 14 & 15 - Lowest scoring team (combined two week score) eliminated - 2 teams remain

    11. Weeks 16 & 17 - Lowest scoring team (combined two week score) eliminated - Champion crowned

 

 

  1. Miscellaneous

 

  1. When a team is eliminated, the players are dropped from that team’s roster and will enter free agency subject to the league’s waiver rules.

Omega Flex Best Ball Rules

 

The starting positions in the Omega Flex League are all flex positions. The Omega Flex League will be subject to the following rules:

 

  1. Drafting

 

The draft will be conducted as a live, online draft with 16 rounds.

 

  1. Roster Composition

 

  1. Weekly Starters: 2 QB/RB/WR/TE Flex, 8 RB/WR/TE Flex

  2. Bench Positions: 6

  3. IR Roster Spot(s): 0

 

  1. Scoring

 

  1. Standard Offensive Scoring

  2. Best ball scoring - Sleeper will automatically set the users optimal lineup each week

 

  1. Transactions

 

  1. Waivers

    1. Waiver priority will be determined using a blind bidding system that processes as of end of day Wednesday.

      1. Each team will have a $100 budget.

      2. Bids have a $0 minimum.

    2. Dropped players will be subject to a two-day waiver period.

    3. All free agents will be subject to weekly waivers.

    4. After waiver processing the remaining free agents will be available on a first come, first served basis.

  2. Trades

    1. Trade deadline is defined in sleeper.

 

  1. League Schedule

 

This league uses the standard playoff format.

TD Only Rules

 

The TD Only League is a standard fantasy football league that uses a classic scoring system where players only receive points for scoring touchdowns. The TD Only League will be subject to the following rules:

 

  1. Drafting

The draft will be conducted as a live, online draft with 19 rounds.

 

  1. Roster Composition

 

  1. Weekly Starters: 1 QB, 2 RB, 3 WR, 1 TE, 2 Flex (RB/WR/TE), 1 DST

  2. Bench Positions: 9

  3. IR Roster Spot(s): 2

    1. Used for IR and Out designations only as assigned by the league’s operating platform.

 

  1. Scoring

 

  1. Offensive players only receive points for touchdowns.

    1. All touchdowns will be worth 1 point.

  2. D/ST Scoring - D/ST touchdowns are worth 3 points.

    1. No other points available

 

  1. Transactions

 

  1. Waivers

 

  1. Waiver priority will be determined using a weekly rolling list based on the reverse order of standings.

  2. Dropped players will be subject to a two-day waiver period.

  3. All free agents will be subject to weekly waivers.

    1. Waiver priority will be determined using a blind bidding system that processes as of end of day Wednesday.

      1. Each team will have a $100 budget.

      2. Bids have a $0 minimum.

    2. Dropped players will be subject to a two-day waiver period.

    3. All free agents will be subject to weekly waivers.

    4. After waiver processing the remaining free agents will be available on a first come, first served basis.

  4. Trades

 

  1. Trade deadline defined by Sleeper.

 

  1. League Schedule

 

  1. This league uses the standard playoff format.

Auction Rules

 

An Auction League uses a basic rule set, but challenges drafters to bid on players instead of taking turns selecting them. The Auction League will be subject to the following rules:

 

  1. Drafting

 

  1. The draft will be conducted as a live, online draft.

    1. Random draft order is used to nominate players for bidding.

    2. Each Manager has a $200 draft budget.

      1. Max bids must allow at least $1 for each remaining roster spot on the team

    3. Bids that are made are final and cannot be reverted.

 

  1. Roster Composition

 

  1. Weekly Starters: 1 QB, 2 RB, 3 WR, 1 TE, 2 Flex (RB/WR/TE)

  2. Bench Positions: 6

  3. IR Roster Spot(s): 2

    1. Used for IR and Out designations only as assigned by the league’s operating platform.

 

  1. Scoring

 

  1. Standard Offensive Scoring

  2. Standard D/ST Scoring

 

  1. Transactions

 

  1. Waivers

    1. Waiver priority will be determined using a blind bidding system that processes as of end of day Wednesday.

      1. Each team will have a $100 budget.

      2. Bids have a $0 minimum.

    2. Dropped players will be subject to a two-day waiver period.

    3. All free agents will be subject to weekly waivers.

  2. Trades

    1. Trading of free agent budget is allowed.

    2. Trade deadline is defined in the Sleeper app.

 

  1. League Schedule

 

This league uses the standard playoff format.

Deuces Wild Best Ball Rules

 

The Deuces Wild Best Ball league will require managers to balance positional requirements while drafting as they will be required to start two players from each position each week.  The Deuces Wild Best Ball league will be subject to the following rules:

 

  1. Drafting

 

The draft will be conducted as an online draft with 30 rounds.

 

  1. Roster Composition

 

  1. Weekly Starters: 2 QB, 2 RB, 2 WR, 2 TE, 2 DL, 2 LB, 2 DB

  2. Bench Positions: 16

  3. IR Roster Spot(s): 0

 

  1. Scoring

 

  1. Standard Offensive Scoring

  2. Standard IDP123 Scoring

  3. Best Ball scoring means that Sleeper will automatically set each manager's optimal lineup each week

 

  1. Transactions

 

  1. Waivers

 

  1. Waiver priority will be determined using a blind bidding system that processes as of end of day Wednesday.

    1. Each team will have a $100 budget.

    2. Bids have a $0 minimum.

  2. Dropped players will be subject to a two-day waiver period.

  3. All free agents will be subject to weekly waivers.

 

  1. Trades

    1. Trading of free agent budget is allowed.

    2. Trade deadline is defined in the Sleeper app.

 

  1. League Schedule

 

This league uses the standard playoff format.

Graveyard (with IDP) Rules

 

This league will test the all-round knowledge of the fantasy football manager. It will feature DEEP starting lineups on offense and defense and and will be subject to the following rules:

 

  1. Drafting

 

The draft will be conducted as an online draft with 50 rounds.

 

  1. Roster Composition

 

  1. Weekly Starters: 1 QB, 2 RB, 3 WR, 2 TE, 2 Flex (RB/WR/TE), 1 Superflex (QB/RB/WR/TE), 2 DL, 3 LB, 3 DB, 2 IDP Flex (DL/LB/DB)

  2. Bench Positions: 29

  3. IR Roster Spot(s): 5

    1. Used for IR and Out designations only as assigned by the league’s operating platform.

 

  1. Scoring

 

  1. Standard Offensive Scoring

  2. Standard IDP123 Scoring

 

  1. Transactions

 

  1. Waivers

    1. Waiver priority will be determined using a blind bidding system that processes as of end of day Wednesday.

      1. Each team will have a $100 budget.

      2. Bids have a $0 minimum.

    2. Dropped players will be subject to a two-day waiver period.

    3. All free agents will be subject to weekly waivers.

  2. Trades

    1. Trading of free agent bidding dollars is allowed

    2. Trade deadline is defined in the Sleeper app.

    3.  

  1. League Schedule

 

  1. This league uses the standard playoff format.

  2. Players will also have a matchup against the league average every week.

 

Thievery Rules

 

The Thievery League is a fantasy league where winning managers can swap a starting player with their opponent. The Thievery League will be subject to the following rules:

 

  1. Drafting

 

The draft will be conducted as a live, online draft with 15 rounds.

 

  1. Roster Composition

 

  1. Weekly Starters: 1 QB, 2 RB, 3 WR, 1 TE, 2 Flex (RB/WR/TE), 1 Superflex (QB/RB/WR/TE),  1 DST

  2. Bench Positions: 4

  3. IR Roster Spot(s): 0

 

  1. Scoring

 

  1. Standard Offensive Scoring

  2. Standard D/ST Scoring

 

  1. Transactions

 

  1. Waivers

 

  1. Waiver priority will be determined using a blind bidding system that processes as of end of day Wednesday.

    1. Each team will have a $100 budget.

    2. Bids have a $0 minimum.

  2. Dropped players will be subject to a two-day waiver period.

  3. All free agents will be subject to weekly waivers.

 

  1. Trades

    1. No trading of draft picks is allowed.

    2. Trade deadline is defined in the Sleeper app.

 

  1. League Schedule

 

This league uses the standard playoff format.

 

  1. Miscellaneous

Teams winning a head-to-head match will be allowed to swap 1 starter with their opponent.

  1. Swapped players must play the same position.

  2. The Commissioner must be notified of a player swap by 11:59PM MST on Tuesday.

 

Vampire Rules

 

The Vampire League is a fantasy league where only 11 of 12 managers participate in the draft. The 12th team is vampire and can only fill out their team from FA after the draft is completed. If the vampire wins a matchup, they can steal a player from the other team's starting lineup. The Vampire League will be subject to the following rules:

 

  1. Drafting

The draft will be conducted as a live, online draft with 14 rounds.

 

  1. Roster Composition

    1. Weekly Starters: 1 QB, 2 RB, 2 WR, 1 TE, 2 Flex (RB/WR/TE),  1 DST

    2. Position Maximums:

      1. 2QB, 2TE, 1DST, 5RB, 6WR

    3. Bench Positions: 5

    4. IR Roster Spot(s): 2

 

  1. Scoring

    1. Standard Offensive Scoring

    2. Standard D/ST Scoring

 

  1. Transactions

    1. Waivers

      1. Waiver priority will be determined using a blind bidding system that processes as of end of day Wednesday.

        1. The vampire will have a $100 budget.

        2. Non vampire teams have a $0 budget.

        3. Bids have a $0 minimum.

      2. Dropped players will be subject to a two-day waiver period.

      3. All free agents will be subject to weekly waivers.

 

  1. Trades

    1. No trading of draft picks is allowed.

    2. Trade deadline is defined in the sleeper app.

  1. League Schedule

This league uses the standard playoff format.

 

  1. Miscellaneous

If the vampire wins a head-to-head matchup they will be allowed to swap 1 starter with their opponent.

  1. Swapped players must play the same position.

  2. The Commissioner must be notified of a player swap by 11:59PM MST on Tuesday.

  3. The vampire can choose the opponents they want to play twice in the regular season schedule (weeks 1-3 and 12-14).

  4. The vampire is the only team who can make player adds in the offseason.

 

Stack Attack Bestball Rules

 

The Stack Attack Bestball League is a fantasy league where managers must draft 2-man stacks (players from the same NFL team). The Stack Attack League will be subject to the following rules:

 

  1. Drafting

 

The draft will be conducted as a live, online draft with 24 rounds. Managers will draft ten 2-man stacks to make up their team. The first round choices will be entered in round 1 and 3 of the draft board and the 2nd round stack will be entered in the 2nd and 4th to keep the snake draft format.

 

  1. Roster Composition

 

  1. Weekly Starters: 1 QB, 2 RB, 3 WR, 1 TE, 2 Flex (RB/WR/TE), 1 Superflex (QB/RB/WR/TE),  1 DST

  2. Bench Positions: 11

  3. IR Roster Spot(s): 2

 

  1. Scoring

 

  1. Standard Offensive Scoring

  2. Standard D/ST Scoring

 

  1. Transactions

 

  1. Waivers

 

  1. No waivers in this league

 

  1. Trades

    1. No trades in this league

 

  1. League Schedule

 

This league uses the standard playoff format.

Drafting

 

As you can imagine, the time commitment to draft these leagues is significant. To ease the burden on managers the drafts will take place over the period of a few months leading up to the start of the season. With the exception of the auction league, which will use a 1 hour bid window, all leagues will be slow drafts with 4-hour draft pick timers. The timer will be turned off from 9PM MST to 9AM MST but picks can still be made while the clock is off. If these drafts are taking too long the commissioners may decide to run multiple drafts at the same time. While this is not preferred, it may be a necessity in order to complete all the leagues before the kickoff of the regular season.

 

​If a participant fails to make a player selection before the timer expires then a selection will be made automatically from the Sleeper app. The Commissioner reserves the right to force pick selection for an auto-drafting team if it is deemed necessary in order to maintain the integrity of a league. Such interventions will be made at the Commissioner's discretion but will occur rarely. Participants are expected to take the time to properly set up auto-draft settings or be present for all drafts.

 

 

Incorrect picks will not be reverted by the Commissioner including this made by an incorrectly set auto-draft list. Owners are responsible for entering their correct pick, and ensuring it is the player they intend to draft. If the commissioners are notified immediately that there was a pick made in error the pick can be reverted as long as no other players have been picked after.

 

Draft Order - Redraft Leagues

 

The draft order for each league will be determined using a randomized order derby format. This means that a random order will be generated through sleeper (3x randomized shuffle) and then managers will pick the draft position they want for that league in that order. In order to keep this process as fair as possible, no manager will be allowed to have the same draft position in multiple leagues (this excludes the keeper and dynasty leagues after the first year as they have their own draft position rules). For example, if you select the first overall draft slot in the first league, you cannot select the 1st overall pick in any other draft format in the same year even if you were to win the derby. This will be part of the strategic component to determine what leagues you want to pick early, middle or late.

 

Draft Order - Keeper & Dynasty Leagues

 

In the first year, the draft order for these formats will be lumped in with the Redraft style league but after the initial year, the draft order will be determined from the previous years standings as follows:

  • League Champion: 12th

  • Runner-up: 11th

  • Winner of 3rd place game: 10th

  • Other 3 playoff teams in reverse regular season standings: 7-9

  • Non playoff teams in reverse regular season standings:  1-6

 

 

​Dispersal Drafts (Keeper & Dynasty Leagues)

 

A Dispersal Draft can only take place if there are multiple (two or more) teams that have been abandoned either by choice or by Commissioner action. A Google Doc will be created to show participants what player assets are available from participating teams. If a Dispersal Draft takes place, then returning participants will be given the option to participate as well. Returning Managers who take part in a Dispersal Draft will also have all players made available through the draft. Declaration for the Dispersal Draft must be sent to the Commissioner within 48-hours of the announcement that a Dispersal Draft will take place. The Dispersal Draft fee for returning members must be paid at least 24-hours prior to the Dispersal Draft start time in order to be eligible. Any returning participant that takes part in a Dispersal Draft will be unable to enter future Dispersal Drafts for two seasons (does not include the season immediately following the initial Dispersal Draft). Dispersal Drafts will be scheduled and communicated by the commissioners depending on how many teams are involved.

 

Trades

 

Trading is allowed and encouraged in all leagues (except Stack Attack). The commissioners will only intervene in a trade if there is reason to suspect that the trade goes against the integrity and competitiveness of the league. NOTE: This does not mean trades will be vetoed because they are deemed as one sided! Player value is very much unique from one owner to another so trades will not be vetoed unless the rules listed below are violated. These rules are intended to keep the leagues competitive and fair to all. Any violations of these rules will be reviewed by the commissioners on a case-by-case basis.

 

  1. All pieces in the trade must be traded at the time of the trade

 

  1. This seems obvious but there is no future considerations or conditional picks allowed

 

  1. You cannot trade payment of league fees, percentages of winnings or any other form of monetary value except for the in-app FAAB budget allotted for each league

 

  1. No trades that span over different league formats

 

  1. For example, I cannot trade a player in league one for a player in league two etc.

  2. You cannot lopsidedly win a trade in league 1 and lopsidedly lose a trade in league 2 concurrently.

    1. This would be deemed as collusion as each league is intended to be operated individually

 

  1. In keeper and dynasty formats future picks may be traded one year in advance

 

  1. If you trade away a future pick you are required to immediately pay for that leagues portion of the buy in for the next year (1/12 of the total buy-in)

    1. This is not refunded if the owner leaves the league

  2. No future picks can be traded in redraft leagues

 

  1. Temporary trades are not allowed

 

  1. All trades are considered final. You cannot trade a player to another team for a period of time (an injury for example) and then at a later date trade them back for a similar package.

  2. Even if there is an incentive attached to this deal for the team receiving a temporary player the return trade may be vetoed if collusion is suspected. You have been warned.

 

  1. You must be able to justify your side of a trade if asked by the commissioner

 

  1. Again, player value is very different from one manager to the next. If a trade seems very, one sided you may be asked to defend your position. If you can explain why you think it helps you, the trade will be allowed. If not, the trade may be disallowed by the commissioners, or you may be asked to prepay for that league the next season.

 

Concerns relating to a completed trade can be brought to the Commissioners attention for review. Commissioner reversal of a trade will only come with obvious infractions of a trade showing signs of collusion or breaking one of the above rules.

 

Managers may contact the Commissioner to request a trade reversal due to an error in submitting or accepting a trade. These requests must be made within a reasonable amount of time (time stamps will be checked). A trade that has been revered by the Commissioner cannot be resubmitted as it was originally.

Financial Matters

 

All information relating to buy-in and prize structure is subject to changes as deemed necessary by the Commissioners; however, they will not be changed after the annual buy-in date. Participants will be given formal notice of any changes as they relate to buy-in and payout.

 

Current Entry Fee: $120 per Participant (x 12 Participants)

 

Total Entry Pool: $1,440

 

Per League Payout Structure (Total of $120 Per League x 12 Leagues = $1,440 Total)

1st - $30 / 2nd - $20 / 3rd - $10

 

 

Remaining Prize Pool After League Payouts: $720

 

Allocation of Remaining Prize Pool:

Overall 1st Place - $360

Overall 2nd Place - $240

Overall 3rd Place - $120

 

If a Manager abandons their teams at any point during the season (either by declaring that they have given up their team, failing to make payment due dates, non-responsiveness, or inactivity) they will give up their claim to any and all prize winnings. If it should occur that there are any unexpected, excess funds (such as in the instance where a participant has been removed or has otherwise forfeited any winnings) then the dispersal of these funds shall be determined by the Commissioners. While feedback from active participants will be considered for the dispersal of any such funds, the final decision will be made by the Commissioners.

 

If a Dispersal Draft should occur, returning members will be provided with the option to participate (in accordance with the rules in the Drafting section) for a $10 fee. Participants must pay all Dispersal Draft fees at least 24-hours prior to the given Dispersal Draft starting time in order to be eligible for participation. Any Dispersal Draft fees that are collected shall be divided between the overall winners of the UFFC.

 

Refunds

 

Participants may be subject to a refund of their entry fee (applies to only the entry fee and no pre-paid years) if any of the following situations occur:

  • The UFFC fails to find enough participants during start-up.

  • The UFFC disbands prior to the start of any season.

  • The Commissioner is unwilling or unable to continue the UFFC.

  • A participant decides to withdraw from the UFFC prior to the league entry due date.

  • A participant decides to withdraw from the UFFC prior to the start-up draft and have provided the Commissioner with at least a week’s notice (7 days).

  • The NFL season does not occur for any reason.

  • If it is otherwise determined by the Commissioner that a participant is refund eligible.

 

Standings

 

Every Tuesday during the NFL season the Commissioners will post the current standings both on the UFFC website and Twitter account. These standings are intended to give managers an idea of where they stand in the overall standings but are considered unofficial projections until all leagues have completed the fantasy football season.

Season Long Standings

 

Points will be awarded to managers as a result of their finishing position in each league. At the end of the fantasy football season the points accrued from each league will be added together to crown the Overall Top 3 Prize Winners. The points will be allocated as follows:

  • League Champion: 15 points

  • 2nd Place: 13 Points

  • 3rd Place: 11 Points

  • 4th Place: 9 Points

  • 5th & 6th Place: 7 Points

  • 7th & 8th Place: 5 Points

  • 9th & 10th Place: 3 Points

  • 11th & 12th Place: 1 Point

 

League Integrity & Respect

 

The UFFC is intended to be a fun yet challenging league. With that said, it is expected that all members of the league respect each other and act in a non-discriminatory and ethical manner. In the event that any of these situations arise, an investigation will be launched by the commissioners. Things that could, yet are not limited to, initiate an investigation:

 

  1. Bribery: Provide another party with value other than in-game value in exchange for in-game value.

  2. Collusion: Agree with another party to limit open competition in the game by working with others to obtain an unfair advantage.

  3. Disrespect: Make insulting, aggressive, discomforting, or derogatory comments to another party that a reasonable person would consider to be in excess of friendly ‘trash talk’.

  4. Harassment: Repeatedly contact another party through a specific means of communication, despite that person’s request that they do not do so.

    1. It shall be a defense to harassment charge that the contacts were objectively reasonable and respectful in tone, content, and frequency.

  5. Non-Competitive Behavior: Demonstrate an intention not to compete that goes beyond mere negligence.

    1. Under extreme circumstances, a recurring refusal to engage in reasonable transactions may be considered non-competitive behavior.

  6. Nuisance: Repeatedly complain about the operation of the UFFC to the extent that it amounts to harassment of the Commissioner or markedly decreases the enjoyment of others.

  7. General Anti-Avoidance Provision (GAAP): Engages in conduct not otherwise prohibited by this document but is generally acknowledged to be detrimental to the integrity of the competition.

 

Any Manager found to be guilty of any of the above offenses will be susceptible to the most extreme penalties mentioned in the Commissioners section of this document including permanent suspension without refund. While the Commissioners are the primary dispute resolution officers, in extremely rare cases they may deem it necessary to appoint an unbiased third-party to resolve a dispute. This will be particularly useful where the Commissioner is charged with or considered to be the victim of an offense and therefore an interested party.

 

Rule Changes

 

Any proposed rule changes can be implemented immediately if all owners vote unanimously to do so. If at least one owner does not approve of the immediate rule change, then the rule proposal shall take place starting with the following season unless approved otherwise. Any clarifications to rules to address ambiguities can be approved midseason by a majority vote of the owners. All other rules must be voted on in the off-season. For most rule changes a 2/3rd majority vote is needed to pass. For major league changes a unanimous vote will be needed. 

 

 

Tanking

 

Tanking, or losing intentionally for any reason is not allowed, and if proven, will result in the loss of future draft picks, and ultimately removal from the league. Tanking is placing obviously inferior players into your lineup with the sole intention of losing that week’s matchup. The commissioner will monitor tanking, and feedback from others is appreciated if suspected. First offense will result in loss of a 3rd round pick in the following year’s rookie draft; second offense, lose a 2nd round pick; Third offense, lose a 1st round pick.  If the owner does not possess the draft pick required for the penalty, a ​higher round pick from the next highest round​ will be removed instead. Fourth offense will result in removal from the league.

 

It’s also important to note what ​does not ​constitute tanking. Trading away veteran players for prospects, or future draft picks, even if it may hurt your team’s chance to win now, is not tanking. This is a valid, team building strategy.

 

Additionally, tanking for purposes of improving another team’s chances of making the playoffs is also prohibited

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